12/20/2023 0 Comments Vectorworks 2021 macBy exchanging live data between the two solutions, an architect can review their project to ensure it complies with certain quality standards or regulations. Solibri Direct brings BIM quality closer to Vectorworks users. “We have partnered with Vectorworks, our Nemetschek sister company, so we can make quality available to designers when they need it the most-while they are designing. “At Solibri, we believe in a future of better builds and understand that BIM users need a wide range of solutions that work seamlessly therefore, we build our products so they can be easily integrated with other providers,” said Solibri Product Director Juan Rodríguez. Vectorworks users also have the option to select what types of changes are sent to Solibri. ![]() When running the model check and verification functions on Solibri Office, problems will sync with Vectorworks so users can make appropriate changes. This two-way connection creates a “live sync” of a Vectorworks BIM model to its corresponding IFC model in Solibri Office for model verification, checking, and coordination.Ĭhanges made to the Vectorworks model geometry or to its data immediately synchronize with the IFC model in Solibri Office. Vectorworks can now offer a direct connection between itself and Solibri Office. New Solibri Direct ConnectionĪnother major benefit for architecture and landscape architecture users is the new Solibri Direct Connection. “Vectorworks’ new integrations with Twinmotion and Unreal Engine helps users go from creating models to deploying stunning real-time rendered scenes faster than ever before,” said Unreal Engine, Epic Games VP and General Manager Marc Petit. “It’s an amazing opportunity to bring this partnership to our users and we’re confident they will enjoy creating cutting-edge renderings and models.” “Our partnership with Unreal Engine is a dynamic solution to Vectorworks users allowing them to create real-time renderings of their model with open and advanced real-time 3D creation tools such as Unreal Editor and Twinmotion,” said Vectorworks Director of Product Technology Dave Donley. Vectorworks also becomes a top-flight source modeler application for Unreal Engine, offering some industries like entertainment design to push models into Unreal Engine for more advanced interactive experiences and deeper immersion options in virtual environments. This is a big win for Mac users on Vectorworks giving them a connection to Twinmotion, one of the most popular real-time rendering solutions on the market today. Vectorworks has utilized the Datasmith SDK (software development kit) to ensure greater model fidelity during export to these real-time, interactive rendering applications. Users can now export their BIM and 3D models to both of those award-winning visualization, simulation, and game-development platforms via Epic’s Datasmith file format. ![]() From BIM workflows to entertainment industry product improvements and supporting further integrations with the GDTF standard, we continue to deliver solutions and progressive workflows giving designers the freedom to bring their visions to life.” New Unreal Engine Connectionįor architecture and landscape architecture users, SP3 delivers a new connection to both Twinmotion and Unreal Engine, as well as other products by Epic Games. “Our dedication lies in partnering with applications that provide innovative technology solutions. “The release of Vectorworks 2021 Service Pack 3 exemplifies our focus to provide quality and performance improvements for the industries we serve and ensure designers that their workflow is always fully supported,” said Vectorworks Chief Technology Officer Steve Johnson. Vectorworks and Solibri can now bi-directionally talk to each other, in a performative BIM iterative workflow.Vectorworks users on Mac now have a real-time rendering direct connection thanks to Twinmotion’s multi-platform support. ![]()
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